tag:blogger.com,1999:blog-85981983245684194262024-03-13T04:07:03.056-07:00Crisp MiniMiniature Painting ServiceUnknownnoreply@blogger.comBlogger69125tag:blogger.com,1999:blog-8598198324568419426.post-58166704774826604782015-10-14T19:38:00.002-07:002015-10-14T19:38:49.233-07:00DZC Resistance ArmyI completed a huge swath of Resistance for Dropzone Commander. I am still painting some others up, but this is the majority of what I have and am sharing.<br />
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-17953177044065224692015-07-23T11:31:00.000-07:002015-07-23T11:31:01.672-07:00DZC Scenario Frontline ControlIt has certainly been a while since I've posted here, mostly due to no longer taking commissions. I'll save the whole story for another time, but this seems the best place for me to put out my ideas and what I've been working on. If you are looking for the scenario scroll down, as what follows is my thought process and procedure.<br />
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I've been playing solely Dropzone Commander now for nearly 2 years, and have found myself a bit disappointed with the competitive scenarios allotted us. It's not to say they are all bad, but it feels they can be a bit repetitive and favor particular factions and can feel a bit random. I will most likely write a whole post on why the current scenario goals and objectives are lacking, but this isn't about that. What it is about is looking at other systems that are regarded as having great competitive play, and seeing what they are doing that DZC is not. Then translating it to DZC.<br />
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First look was at Privateer Press, as they are the 2nd largest game played around me competitively, and, unlike #1, is generally praised for it's extremely tight rules that produce a competitive game. I played Hordes when it first released, and so have a loose understanding of the game system. Going through their tournament pack, most of their scenarios would boil down to Focal Points in the center that are scored at the end of every turn. This wasn't a new idea, as scoring Focal Points at the end of the game is one of the problems, as I see it, in competitive DZC. So this solution was already on my radar, and there are plenty of Focal Point missions already. I asked other local wargamers, and many said Privateer Press, but others mentioned Infinity.<br />
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Infinity is a game I have not played and know little about, other than a few batreps I've watched on youtube some time ago. There were a few scenarios that peeked my interest, and some I could see easily translating to DZC, but the one named "Frontline" really struck me. It would translate seamlessly and bore resemblance to Ground Control, which is a DZC scenario that some in the community find necessary in tournaments to offset all of the Focal Point and Objective missions.<br />
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I've play tested some other scenarios with Focal Points that score every turn. The problem has been that faster armies take an early lead which is hard for the slower armies to catch up since they have to move into position and than remove the enemy. By the time they do this, it is usually too late. Starting to score on turn 4, stops this early lead and forces both players to begin scoring at the same time. It also prevents either player from winning on the last activation. Keeping scoring to the 24" in the middle prevents either player from scoring the corners, but the 48" width of the table still allows for some interesting play on the flanks by the quick and sneaky.<br />
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So far in play testing it has been met with enthusiasm, and so I am releasing it to the world to hopefully get more testing. One thing that has been found is that in it's first iteration the score produced did not reflect properly in the Hawk Tournament system. If one player scores 1 point ahead of his opponent at the end of the 3 turns scored it results in a victory by 3, which is a decent margin. I have brought the bonus points scored down to help mitigate this possibility. Another thought I had was to just half the margin before consulting the Hawk Tournament pack, but then there is the question of round up or down. Both have some merit. Lastly, there are other thoughts to make it more DZC, such as allowing infantry in buildings to be weighed at double their points, and/or allow aircraft to throw their points in also like they do in Ground Control. <br />
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There are a multitude of ways it could be tweaked, but the core premise of having the 3 8" band between the players being scored the last half of the game really helps level any current disadvantages that may exist between all factions, and produces a victor based less on silly tricks or lucky dice rolls; not to mention a bloody and vicious game between two armies.<br />
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<iframe height="480" src="https://drive.google.com/file/d/0B-mutU30hSmHcVBVQ1BhTlpqOEE/preview" width="640"></iframe>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-30765344355338661392014-09-11T18:25:00.003-07:002014-09-11T18:25:30.714-07:00Dropzone Commander Tournament ReportHey anyone reading. Last Saturday (September 6th, 2014) I played in a Dropzone Commander Tournament at Endgame in Oakland, California. It was 3 games at 1500 points and used the Hawk Tournament pack. Before I go further, I will share my list.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://2.bp.blogspot.com/-jKP4uIE8Jes/VBI8gFXD2DI/AAAAAAAAB2E/mN-0uumUDe4/s1600/army.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://2.bp.blogspot.com/-jKP4uIE8Jes/VBI8gFXD2DI/AAAAAAAAB2E/mN-0uumUDe4/s1600/army.jpg" height="157" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">My 1500 points of Shaltari</td></tr>
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<span style="font-size: x-small;">Standard Army</span></div>
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<span style="font-size: x-small;">Clash: 1488/1500 points</span></div>
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<span style="font-size: x-small;">Standard Army</span></div>
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<span style="font-size: x-small;">Standard Roster [1488/1500 pts]</span></div>
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<span style="font-size: x-small;"><b>Gate Group</b> [260 pts]</span></div>
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<span style="font-size: x-small;">Eden Gates: Eden [45 pts]</span></div>
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<span style="font-size: x-small;">Eden Gates: Eden [45 pts]</span></div>
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<span style="font-size: x-small;">Eden Gates: Eden [45 pts]</span></div>
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<span style="font-size: x-small;">Spirit Gates: Spirit [40 pts]</span></div>
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<span style="font-size: x-small;">Spirit Gates: Spirit [40 pts]</span></div>
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<span style="font-size: x-small;">Haven: Haven [15 pts]</span></div>
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<span style="font-size: x-small;">Haven: Haven [15 pts]</span></div>
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<span style="font-size: x-small;">Haven: Haven [15 pts]</span></div>
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<span style="font-size: x-small;"><b>Court of Elders</b> [271 pts]</span></div>
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<span style="font-size: x-small;">Coyote: Coyote(Elder) [171 pts]</span></div>
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<span style="font-size: x-small;">Jaguar Squad: Jaguar [100 pts]</span></div>
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<span style="font-size: x-small;"><b>Swordpoint</b> [228 pts]</span></div>
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<span style="font-size: x-small;">Tomahawk Squad: 3x Tomahawk [114 pts]</span></div>
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<span style="font-size: x-small;">Tomahawk Squad: 3x Tomahawk [114 pts]</span></div>
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<span style="font-size: x-small;"><b>Warrior Clan</b> [263 pts]</span></div>
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<span style="font-size: x-small;">Braves: 2x Braves [64 pts]</span></div>
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<span style="font-size: x-small;">Braves: 2x Braves [64 pts]</span></div>
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<span style="font-size: x-small;">Kukri Squad: 3x Kukri [135 pts]</span></div>
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<span style="font-size: x-small;"><b>Warrior Clan</b> [263 pts]</span></div>
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<span style="font-size: x-small;">Braves: 2x Braves [64 pts]</span></div>
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<span style="font-size: x-small;">Braves: 2x Braves [64 pts]</span></div>
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<span style="font-size: x-small;">Kukri Squad: 3x Kukri [135 pts]</span></div>
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<span style="font-size: x-small;"><b>Warfist</b> [95 pts]</span></div>
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<span style="font-size: x-small;">Caiman Squad: Caiman [95 pts]</span></div>
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<span style="font-size: x-small;"><b>Arrowhead</b> [108 pts]</span></div>
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<span style="font-size: x-small;">Warspear Squad: Warspear [108 pts]</span></div>
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So, as one of my opponents commented, "Two starters and some additions, right?" Basically, though I only bought one starter. Probably would of been smarter to have just bought the second starter (first was a gift), but I'm okay a knowing my money is going to a company I support.<br />
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After playing with the starter for a while I bought nearly one of every Shaltari blister, some two, and some none (I swear I'm saving the best for last Bird Eater and Thunderbird). I then wrote up a list with models I wanted to get good with, and that is what you have above. The gates are fairly standard. I think a mix of Spirits and Havens is the better path. I would prefer a higher CV, but couldn't fit it. I used to run one squad of 4-5 Tomahawks so I could, but found that I prefer 2 squads of 3. More shots and more flexibility. The Kukri were really useful in starter games, why not have a 2nd? The enemy will have drop ships after all. I understand my reasoning at the time, but I am not sure if I need both, I will have to test it out. Caiman is a beast, I've been saying that for a while, thus it is in the list. I hope to add at least one more. The Warspear surprised me for a while, but when it isn't getting lucky it is a bit lack luster. Doubling down would help, but I feel there are probably more reliable ways to spend that 108 points. <br />
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But on the plus I ended up w/ Best Painted, which I really wanted after finishing the painting.<br />
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So anyways, let's get on to the first game. It was the scenario Surging Strike and I played Ian AKA BillyJoeRay and his Scourge.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://3.bp.blogspot.com/-BKhbYMGi7p8/VBJAJ9RZ8XI/AAAAAAAAB2M/VdLCVGGTsPI/s1600/ianarmy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://3.bp.blogspot.com/-BKhbYMGi7p8/VBJAJ9RZ8XI/AAAAAAAAB2M/VdLCVGGTsPI/s1600/ianarmy.jpg" height="239" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ian's Scourge</td></tr>
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<br />Ian and I have played several games, so I had an idea of what he was about, but he has added an Annihilator since then, and I had never seen this unit in action. He deployed it behind a tall building that had a focal point. Another new unit was Ravagers which set up an AA bubble quickly. The rest of his army came up the middle, using a large building in the middle as cover.<div>
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<tr><td style="text-align: center;"><a href="http://3.bp.blogspot.com/-GtMrhbSVtI0/VBJArBJSQrI/AAAAAAAAB2U/BOVHihTG4fc/s1600/ianT1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://3.bp.blogspot.com/-GtMrhbSVtI0/VBJArBJSQrI/AAAAAAAAB2U/BOVHihTG4fc/s1600/ianT1.jpg" height="234" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ian's Scourge after T1</td></tr>
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As you can see, his Hunters were in the open, and I had Tomahawks that tried to catch them before they received their skimmer bonus, but he had |Quick Thinking and all of that was hidden behind that center building T2. I spread out in my back field and shot the tall building you see on the left (which is hiding the Annihilator). That building has a Focal Point and some Warriors in it, which eventually die to masonry.<div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://1.bp.blogspot.com/-BZGr2E3-YhQ/VBJBNGpUQsI/AAAAAAAAB2c/g2qTWI961f4/s1600/ianT1-2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://1.bp.blogspot.com/-BZGr2E3-YhQ/VBJBNGpUQsI/AAAAAAAAB2c/g2qTWI961f4/s1600/ianT1-2.jpg" height="234" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">My right flank - Scourge in the top right</td></tr>
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I really was uncertain of how this was going to go down. I didn't want to get any closer for obvious reasons (Scourge will rock you). I had to be prepared to hit the middle building with everything to deny the FP. Ian's prowlers came running around my right side of the building, which caused me to start shifting left, but as the game went on the Hunters, Reapers, and Desolator came around the left side of the building, which made me shift back to my right. It also let the Kukri you see in the picture above to continue up the flank, and the 2 gates to move those Tomahawks to support them. I got extremely lucky on the other side of the table, as the Scourge failed to drop a medium building that housed 1 of my focal points, and the Kukri there rolled hot, stripping the Desolator of 5 DP. Some brave Braves finished the Desolator off the turn after, having fled the building and then getting shot to pieces by the Scourge (out of 4 bases that left, only 2 braves were left to utilize a Small Arms shot). I downed the building his Annihilator was camping after he killed my spirits and I saw no way of getting Braves to that FP. Final score was 19-1 Shaltari, having control of all the FPs left on the board, and having wracked up a huge kill count. This game would of played very different had the dice not deserted my opponent so horribly. Also, he was told that FPs remain after a building is destroyed, but the rulebook says otherwise. If he had known that, I imagine he would of played much differently.<div>
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Game 2 was Secure the Flank against Kyle AKA yoink101 and his Shaltari.</div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://4.bp.blogspot.com/-jE6rJlXzLuw/VBJDemCPq6I/AAAAAAAAB2k/abKUyzysKWk/s1600/kylearmy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://4.bp.blogspot.com/-jE6rJlXzLuw/VBJDemCPq6I/AAAAAAAAB2k/abKUyzysKWk/s1600/kylearmy.jpg" height="239" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Kyle's army</td></tr>
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I had wanted to play this list for a while, and this was my first opportunity. Why? Because it had 2 Jaguar and a Dreamsnare, which my army lacks (for now) and I wanted to see if it lived up to the hype. The part I didn't know about until then was he had 4 squads of Firstborn. This was the major issue for me, as I wouldn't be able to win a CQB.<div>
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We both put Braves in the building housing our Objective and started searching. My Warspear got shot down NOT taking out the Haven carrying his Objective away. I wanted to cause some of his units to turn around to pick it up. I moved as fast as possible to use a Scout Gate Drone to get a squad in the center building, hoping to get lucky and put the pressure on my opponent, but that didn't happen. I abandoned getting the center objective and my focus was directed at winning both FPs, as that was the only option left. I had been hitting the Jaguars and Dreamsnare that were camping a FP all game, but between my dice being cool and his being warm it wasn't going well (to be fair, my Caiman was real HOT when it messed up the first Yari he could see, but after he acquired some real targets he began resting on his laurels a bit too much). The game did come down to the wire, but my dice would of needed to warm up earlier then they did, and at the end Kyle had both FPs and control of the 3rd Objective (though still on the board). Final score was 5-15.<br /><div>
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I didn't think of it until after the game, but a better strategy for me may of been to hammer that central building to deny the Objective to both of us, then try to just claim one FP and win on kill points. I think I was a bit too enthusiastic to take down the Jaguars and Dreamsnare. I don't think it is impossible, and outright foolish of me considering the math, but ah well. I got the fight I wanted and Kyle went on to win his 3rd game and was proclaimed King of the Hedgehogs.</div>
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There was a small chance of me winning the tournament thanks to Hawk's tournament rules, but it would require Kyle to basically draw and I would have to smash my opponent. Not realistic. So out of the running I let loose and had fun against Seth and his UCM, er excuse me, BlUeCM.</div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://2.bp.blogspot.com/-7qinUposuBE/VBJG72xnhLI/AAAAAAAAB2s/IZrnaYobBUY/s1600/setharmy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://2.bp.blogspot.com/-7qinUposuBE/VBJG72xnhLI/AAAAAAAAB2s/IZrnaYobBUY/s1600/setharmy.jpg" height="234" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Cobra is so sneaky they didn't get an official army shot</td></tr>
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His army was essentially 2 UCM starters, 4 Falcons, 2 Archangels, and a Kodiak. The scenario was Military Complex, which is basically Targets of Opportunity but all the buildings with Objectives are large and hardened (A8). This meant I probably shouldn't rely on taking a building down, as that is hard enough when they are not hardened (hard enough for me that is).<br /><div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://2.bp.blogspot.com/-9iBGZA8DZXA/VBJImUX4KRI/AAAAAAAAB20/7sjtHN9_SaM/s1600/seth1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://2.bp.blogspot.com/-9iBGZA8DZXA/VBJImUX4KRI/AAAAAAAAB20/7sjtHN9_SaM/s1600/seth1.jpg" height="239" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Seth's view after T1</td></tr>
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Seth was visibly fatigued by this game, and he was super excited to play Shaltari for the 3rd time in a row. It felt like we threw our armies at each other and got into a slug fest. He pushed hard on my right flank, so I pushed harder on my left. Spirit gates on my left got into the building closest to him first and were the occupiers for most all the game. I found the Objective closest to my table edge before Seth managed to bring it down with mass Condor and Falcon fire (the Kodiak tried to help, but never actually hit it). My Warspear finally did something, taking out both Archangels. My right flank held, and I ended up denying most of the objectives, and getting 2 off the board. It was a good light-hearted game, and I hope to play Seth again when he isn't suffering from Shaltari burnout. Final score 17-3.</div>
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With that the tournament ended. As I alluded to earlier, Kyle won and took first with 47 points. I came in second with 41. And third was also Shaltari played by Mark AKA ElectricPaladin with 38 points. There was a 4th Shaltari player (Solomon AKA Tenebris) that ended in 5th; UCM was in 4th (Aaron). Shaltari made up a third of the players (12 total) and all placed high. I am curious to see if this changes as people adjust to playing them, but until then the only thing that can be said is:</div>
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<a href="http://1.bp.blogspot.com/-pl_nQ6A_lVA/VBJLKbQbPQI/AAAAAAAAB28/jIYmXxiI4bQ/s1600/SHALTARI%2Bmeme.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-pl_nQ6A_lVA/VBJLKbQbPQI/AAAAAAAAB28/jIYmXxiI4bQ/s1600/SHALTARI%2Bmeme.jpg" height="279" width="320" /></a></div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-26252153216307488302014-08-24T16:02:00.001-07:002014-08-24T16:02:32.658-07:00Shaltari Tribe BlackfootFinally finished my initial 1500 point list of Shaltari for Hawk Wargames Dropzone Commander. This has been the only game I play this year. Since the Shaltari are named after tribes I knew I wanted mine to be mostly a leather-like khaki with turquoise. I also did not want to use metallic paints. This is the scheme I came up with.<br />
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As far as the Blackfoot tribe themselves, they are a bit odd among Shaltari, as Shaltari are quite proud and typically use bright bold colors. The UCM designated this tribe Blackfoot due to the black petals their ships have, but as time went on this name only became more fitting. The Blackfoot enjoy war and will war with and against anyone, including other Shaltari Tribes. There has even been reports where they appear to fight among themselves.<br />
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<a href="http://3.bp.blogspot.com/-rmjxLiWQUrA/U_pu7NEEasI/AAAAAAAAB0s/E__KoWxStA4/s1600/caiman1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-rmjxLiWQUrA/U_pu7NEEasI/AAAAAAAAB0s/E__KoWxStA4/s1600/caiman1.jpg" height="240" width="320" /></a></div>
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-48431699699766944892014-08-24T15:41:00.000-07:002014-08-24T15:41:02.754-07:00some 15mm HistoricalsI finished these a week ago, but have just been busy. Models painted to different standards. Some 28mm Crossbow men, 15mm Celts, 15mm Palmyran, including Queen Zenobia. The models that are based were samples submitted by the client for me to match.<br />
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-85656352126972518012014-07-14T19:46:00.001-07:002014-07-14T19:46:23.689-07:00Uriah JacobusFinally back with another finish model. Been much slower as real life has got in the way.<br />
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Anyways, this is a gift for a friend. I wanted the banner to look like a Byzantine mosaic of Jesus, but the Emperor instead. Also added some gloss to the base to get a wet mud look. The rest was pretty straight forward, the banner and base was a bit of experimentation.<br />
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Hopefully I'll finish some of my own Shaltari and I'll put them up.<br />
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-69688155640549205982014-06-18T19:27:00.000-07:002014-06-18T19:48:30.141-07:00Nurgle HelbruteThis Nurgle Helbrute turned out beautifully. There is putty work to add boils, sculpt a plague bearer face on his left shin, and a stump. Chipped painting and rust effects to make him and the Space Wolves look corroded and diseased. Freehand on the Space Wolf pauldrons. And some OSL on the helbrute's face to give him a glow. The Space Wolves are magnetized and may be removed from the base.<br />
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-21374595603065402872014-06-02T17:19:00.001-07:002014-06-02T17:19:16.512-07:00Camp Grizzly<a href="https://www.kickstarter.com/projects/524152046/camp-grizzly-lights-out-campers">Camp Grizzly </a>is a board game that was recently funded. I painted up the sample miniatures for the Kickstarter, which are original sculpts from <a href="http://zombiesmith.com/">Zombiesmith</a>. I finished these a few weeks ago but was told to keep it hush, but recently received word I can now share them. Enjoy!<br />
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-26588432314144941662014-05-23T20:31:00.002-07:002014-05-23T20:32:33.697-07:00Dropzone Commander Shaltari Gates<span style="background-color: #141414; color: #f7ffd8; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18.200000762939453px;">I'm back! This</span><span style="background-color: #141414; color: #fff2cc; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18.200000762939453px;"> ti</span><span style="background-color: #141414; color: #f7ffd8; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18.200000762939453px;">me, as requested, the in's and out's of Shaltari Gates.</span><br />
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<span style="background-color: #141414; color: #f7ffd8; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18.200000762939453px;"><br /></span>
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<span style="background-color: #141414; color: #f7ffd8; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif;"><span style="font-size: x-small;"><span style="line-height: 18.200000762939453px;">First the video, but feel free to scroll past as it may be easier to digest by reading. If you don't have time for either, scroll down to the bottom where I will put a bulleted list of some things to keep in mind while playing the hedgehogs.</span></span></span><br />
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<span style="background-color: black;"><span style="color: #fff2cc;"><span style="font-family: arial, sans-serif; font-size: 13px;">Shaltari Gates use slightly different terminology, but follow many of the same rules the dropships of the other factions follow. Instead of embarking and disembarking, Shaltari materialize and dematerialize through their gates. Gates still have to land, so halve their movement. All units and gates get a total of 2 materialization/</span><wbr style="font-family: arial, sans-serif; font-size: 13px;"></wbr><span style="font-family: arial, sans-serif; font-size: 13px;">dematerializations per turn. Also, Shaltari have a Light Medium, and Heavy Gate to mirror the other faction's dropships, and they have a ground gate that functions similiarly as an APC.</span></span></span><br />
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<span style="background-color: black;"><span style="color: #fff2cc;">Of course, this article wouldn't be needed if they were the exact same. </span></span></div>
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<span style="background-color: black;"><span style="color: #fff2cc;">Firstly, unlike dropships, gates are not bought for a unit. They are never attached to a battle group, but instead form their own battle group that does not count towards the Shaltari player's battle group limit. Think of this gate battle group as a pool. When a Shaltari battle group activates, any number of gates may be chosen to activate with the battle group, effectively becoming their "dropships" and "APCs" for the turn. This gives the Shaltari a great deal of flexibility as their transports are not tied to any particular unit. </span></span></div>
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<span style="background-color: black;"><span style="color: #fff2cc;">Shaltari units have Mass values, and/or Gate values. If they have a Mass value they may materialize and dematerialize through a Gate, as long as the Mass value does not exceed the Gate value. You may use multiple Gates to materialize/dematerialize a large squad, but the squad must maintain coherency through this. Units with Gate values can only materialize/dematerialize a total Mass equal to their Gate value per turn. Units that are dematerialized are off the board completely, and are considered to be on a Shaltari Spacecraft in orbit. So it is possible to strand units off the board by destroying gates.</span></span></div>
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<tr><td style="text-align: center;"><a href="http://3.bp.blogspot.com/-fDQxUUCCREQ/U4ASIU0zZzI/AAAAAAAABtc/dCSng8-rRuM/s1600/Eden-1.jpg" imageanchor="1" style="background-color: black; margin-left: auto; margin-right: auto;"><span style="color: #fff2cc;"><img border="0" src="http://3.bp.blogspot.com/-fDQxUUCCREQ/U4ASIU0zZzI/AAAAAAAABtc/dCSng8-rRuM/s1600/Eden-1.jpg" height="213" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="background-color: black;"><span style="color: #fff2cc;">Eden Medium Gate</span></span></td></tr>
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<span style="background-color: black;"><span style="color: #fff2cc;">There are two types of Mass; Mass and Fine Mass. Larger gates lack the precision to pick up small units such as Infantry. The Spirit Light Gate (think Light dropship) and Haven Terragate (think APC) are fine gates. They can only materialize/dematerialize units of fine mass. Besides Infantry, the Shaltari Yari (think Fast Scout Skimmer) has a fine mass value, but it also has a mass value, so can utilize any gate.</span></span></div>
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<span style="background-color: black;"><span style="color: #fff2cc;">In the beginning of the game, a Shaltari player must declare which units are materialized and which are dematerialized. Always check the scenario to see if there is direct deployment or if things will start in Readiness. Gates have no mass, so will be deployed or start in Readiness, but other units can choose to start materialized or dematerialized. If materialized, they may direct deploy or start in Readiness at the scenario's allowance. If dematerialized, they are in orbit and may only enter play via gate.</span></span></div>
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<span style="background-color: black;"><span style="color: #fff2cc;">Gates are never carrying their passengers, so when a gate is destroyed there are no passengers to be harmed, and also there are no survivors left.</span></span></div>
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<span style="background-color: black;"><span style="color: #fff2cc;">On the first turn, a Shaltari player must activate at least one gate with every battle group. This is for sake of game balance. The Shaltari are naturally mobile and flexible due to the gates, but if they didn't have to commit their gates until the end of turn one it would be unbalancing versus the other factions.</span></span></div>
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<span style="background-color: black;"><span style="color: #fff2cc;">The aerial Gates are surrounded by a Charged Atmosphere. This is a hazard to enemy aircraft and is a weapon of the gate for all intents and purposes. It has a 4" range. However, Shaltari gate pilots are prudent and may never end their move within 4" of enemy aircraft (always measure center to center). This rule is to prevent them being used offensively, but beware as flying through a cluster of gates can result in lots of reaction fire.</span></span></div>
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<tr><td style="text-align: center;"><a href="http://1.bp.blogspot.com/-cENx78z5D60/U4ASaSqV7HI/AAAAAAAABtk/AIvizoD0wC4/s1600/Haven-7_1024x1024.jpg" imageanchor="1" style="background-color: black; margin-left: auto; margin-right: auto;"><span style="color: #fff2cc;"><img border="0" src="http://1.bp.blogspot.com/-cENx78z5D60/U4ASaSqV7HI/AAAAAAAABtk/AIvizoD0wC4/s1600/Haven-7_1024x1024.jpg" height="213" width="320" /></span></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="background-color: black;"><span style="color: #fff2cc;">Haven Terragates do not have Charged Atmosphere, but do have a ground anti-infantry attack</span></span></td></tr>
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<span style="background-color: black;"><span style="color: #fff2cc;">When a Shaltari Unit with an objective dematerializes, the objective is transferred to the gate. The objective lacks the technology built into the Shaltari vehicles and war suits to be dematerialized. The gate can transfer the objective to a ground unit by landing, but cannot pick up an objective in any other way. So if an objective is stranded, the Shaltari need a ground unit to pick it up.</span></span></div>
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<span style="background-color: black;"><span style="color: #fff2cc;">Shaltari commanders do not count as leaving the table if they dematerialize and rematerialize in the same turn. However a Shaltari commander that remains dematerialized does count as having left he board and the Shaltari player must discard cards to meet their new Command Value (CV).</span></span></div>
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<span style="background-color: black;"><span style="color: #fff2cc;">There are 2 rules in regards to gates in list construction. First, the combined total Gate value cannot exceed the combined total Mass Value of all the other units in the army. Gates that also have a Mass value, like the Haven (APC), count towards both. Second, the number of gate squads does not exceed the total number of other squads in the army.</span></span></div>
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<span style="background-color: black; color: #fff2cc; font-family: arial, sans-serif; font-size: 13px;">Typically, a Shaltari player is not going to bring more Gate value than Mass value. Gates are essential and provide a lot of flexibility, but they do not kill very much. For the same reason, typically a Shaltari player will avoid having more Gates then other squads. This allows the Shaltari player to run the gates independently, which increases the flexibility of the gate pool. Otherwise the Shaltari player has to start putting gates together in squads, which gives the gates coherency restrictions, and also squads activate at once.</span><br />
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<span style="font-family: arial, sans-serif; font-size: 13px;">So that bulleted list I promised:</span></span></span><br />
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<li><span style="background-color: black; color: #fff2cc; font-family: arial, sans-serif; font-size: x-small;">When playing Shaltari, count the gates and count the other squads. If there are more gates then other squads, ask which gates are joined in a squad</span></li>
<li><span style="background-color: black; color: #fff2cc; font-family: arial, sans-serif; font-size: x-small;">Gates form a separate pool. When a Shaltari player activates a battlegroup, he can choose to activate any number of gates with that battlegroup</span></li>
<li><span style="background-color: black; color: #fff2cc; font-family: arial, sans-serif; font-size: x-small;">On the first turn of the game, a Shaltari player must activate at least one gate with every battlegroup.</span></li>
<li><span style="background-color: black; color: #fff2cc; font-family: arial, sans-serif; font-size: x-small;">There are two types of Mass, Mass and Fine Mass. All gates currently handle either one or the other.</span></li>
<li><span style="background-color: black; color: #fff2cc; font-family: arial, sans-serif; font-size: x-small;">Units that are dematerialized may only enter play via a gate. Units can be stranded.</span></li>
<li><span style="background-color: black; color: #fff2cc; font-family: arial, sans-serif; font-size: x-small;">Gates cannot end their move within 4" of enemy aircraft, but if enemy aircraft move within 4" of them they do have a weapon to reaction fire with</span></li>
<li><span style="background-color: black; color: #fff2cc; font-family: arial, sans-serif; font-size: x-small;">Gates cannot pick up objectives, but if a unit carrying an objective dematerializes through the gate, the gate will then carry the objective.</span></li>
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<tr><td><a href="http://3.bp.blogspot.com/-O5yX9ZlfYDs/U4AR2K_5bOI/AAAAAAAABtU/VsvPqob5BcY/s1600/Sonic_Art_Assets_DVD_-_Sonic_The_Hedgehog_-_6.png" imageanchor="1" style="background-color: black; margin-left: auto; margin-right: auto;"><span style="color: #fff2cc;"><img border="0" src="http://3.bp.blogspot.com/-O5yX9ZlfYDs/U4AR2K_5bOI/AAAAAAAABtU/VsvPqob5BcY/s1600/Sonic_Art_Assets_DVD_-_Sonic_The_Hedgehog_-_6.png" height="320" width="238" /></span></a></td></tr>
<tr><td class="tr-caption" style="font-size: 13px;"><span style="background-color: black;"><span style="color: #fff2cc;">Fun Fact: Shaltari are colloquially known as 'hedgehogs'</span></span></td></tr>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-20013052964979053842014-05-12T19:11:00.002-07:002014-05-12T19:24:31.812-07:00Dropzone Commander 2 Embark/Disembark Rule<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-SkEAST08Qmk/U3GBHQl-SyI/AAAAAAAABsc/DUvy__dn3ak/s1600/embark-cat-meme.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-SkEAST08Qmk/U3GBHQl-SyI/AAAAAAAABsc/DUvy__dn3ak/s1600/embark-cat-meme.jpg" height="320" width="238" /></a></div>
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More rule clarification for Dropzone Commander. This time Embark and Disembark moves, specifically the 2 embark/disembark limit and entering a building directly from a transport.<br />
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First the video, but feel free to scroll past to read on.<br />
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If you haven't already deduced, units in DZC may make a total of 2 embark and/or disembark moves per activation. This seems an easy rule to follow, but the confusion comes in when infantry are embarked in an APC which is embarked in a dropship, and you want to get the infantry in to a building.<br />
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<a href="http://1.bp.blogspot.com/-sGsXwEWKxHs/U3GB6q-z1OI/AAAAAAAABsk/NFrFKXfzXs8/s1600/xibit-transport.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-sGsXwEWKxHs/U3GB6q-z1OI/AAAAAAAABsk/NFrFKXfzXs8/s1600/xibit-transport.jpg" /></a></div>
So you may be thinking, no problem Crisp, the APC can get off the dropship. The infantry can then leave the APC, and the infantry then has 1 embark left to enter a building. This is sadly incorrect, as when the APC leaves the dropship, it counts as a disembark for both the APC and the infantry inside. This has been clarified on Hawk Wargames site in the downloads section, and also in the forums. My pro tip for find official rulings in the forums is to run an advanced search in the rules section for author "Hawk Simon".<br />
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This does not mean it is impossible for infantry to make it to the building, as infantry disembarking a transport that is within 1" of a building entrance may enter the building for only 1 embark/disembark. Typically leaving the transport is 1, and entering a building is 2, but if the transport is within 1" (remember to measure from center) of an entrance, this will only count as 1 embark/disembark.<br />
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So with the example of the infantry in the APC in the dropship, the infantry could garrison the building if, and only if, after all the movement the APC is within 1" of a building entrance before the infantry disembark.<br />
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Those are the major points I wanted to point out here, but this is by no means the only rules governing embarkation and disembarkation of units. These are areas I see questioned most often, and I must admit I understand the reasoning of, "If the APC disembarks a dropship, how does that count as a disembark for the infantry embarked on the APC," but Hawk has ruled that the infantry counts as disembarking the dropship multiple times.<br />
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<a href="http://1.bp.blogspot.com/-fvmBirUaWE8/U3GCBz8GZpI/AAAAAAAABss/Uli2PTy72KE/s1600/break-rules-meme.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-fvmBirUaWE8/U3GCBz8GZpI/AAAAAAAABss/Uli2PTy72KE/s1600/break-rules-meme.jpg" /></a></div>
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Finally, a few other bullets on transport rules.<br />
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<li>When embarking or disembarking, units, both the transport and the transported, may only move half their total value. This may be split up.</li>
<li>Units embarking or disembarking are removed/placed within 3" of the transport.</li>
<li>Units may only embark upon transports purchased with them. So units can get stranded if their transport is destroyed.</li>
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That is it for now. Thanks for reading and/or viewing, and I will be back next time with some close quarter battle break down.<br />
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<tr><td style="text-align: center;"><a href="http://2.bp.blogspot.com/-jyIuACp90KA/U3GCQkk2SqI/AAAAAAAABs0/LDsPF5D84QY/s1600/hades-transport.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://2.bp.blogspot.com/-jyIuACp90KA/U3GCQkk2SqI/AAAAAAAABs0/LDsPF5D84QY/s1600/hades-transport.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">And finally an image that isn't a meme!</td></tr>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-36833937548306630662014-04-29T19:06:00.000-07:002014-05-01T07:45:24.051-07:00Dropzone Commander Skimmer RuleI'm back to encourage <a href="http://hawkwargames.com/">Hawk Wargames</a>' Dropzone Commander, and this time around I am going over the Skimmer rule (p.42).<br />
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<tr><td class="tr-caption" style="text-align: center;">p.42 of the Dropzone Commander Rulebook that is!</td></tr>
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First, here is a video I explain it in. It is 99% audio, so feel free to give a listen while you multitask, or scroll on past and I will hash it out in text.<br />
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As you may of guessed, Skimmers skim just above the ground and may move over Impassable and Tough terrain without penalty, as long as the terrain feature is less then ¼" high. However they do need something to propel off from, so Insubstantial Area Features, such as vegetation, that are over ¼" high count as impassable.<br />
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Skimmers are quick and agile and become tricky targets to hit while moving. Because of this, weapons shooting at a skimmer that has moved 6" or more in it's previous activation suffer a +2 to their Accuracy (Ac) rating, to a maximum of 6+. You do not count the 3" you receive from embarking/disembarking when calculating if you have moved at least 6". AA weapons do not suffer the +2 Ac penalty.<br />
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<tr><td class="tr-caption" style="text-align: center;">PHR Angelos</td></tr>
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Skimmers do not actually have to move 6" to claim this bonus, and may be said to be driving in circles or swerving back and forth. The rules say to declare this, but my local group, as well as others I'm assure, assume a skimmer is claiming this bonus whenever possible. This will change if Hawk ever gives a skimmer a weapon that has a Move and Fire (MF) rate of less than 6".<br />
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The times you cannot move the 6" required tend to be when you are embarking/disembarking. Units may only move half their Movement value (Mv) when embarking/disembarking, and most all skimmers do not have a Mv of 12" or more. This makes skimmers most vulnerable the turn after they have disembarked.<br />
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<tr><td style="text-align: center;"><a href="http://2.bp.blogspot.com/-uwy9oAsGRyA/U2BZqC9AYpI/AAAAAAAABrM/9IRuhZ1MuJg/s1600/Caiman2_1024x1024.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://2.bp.blogspot.com/-uwy9oAsGRyA/U2BZqC9AYpI/AAAAAAAABrM/9IRuhZ1MuJg/s1600/Caiman2_1024x1024.jpg" height="213" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Shaltari Caiman</td></tr>
</tbody></table>
I covered this rule, because I have seen it asked multiple times, in multiple places, if this rule is applied until the end of turn, or until their next activation. The correct answer is until the skimmer activates again. <br />
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Thanks again for reading/watching. If you have any suggestions for good Dropzone Commander noodle-scratchers, please leave a comment (wherever on the web you found this, I will find the comment). I'll be back next time to cover Transports, Embarking, and Disembarking.</div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-5560480967301115792014-04-23T18:53:00.002-07:002014-04-29T18:29:06.165-07:00Dropzone Commander LZ is Hot! RuleI want to encourage <a href="http://hawkwargames.com/">Hawk Wargames</a>' Dropzone Commander, and decided to do some videos on some rules that I see misplayed, or in this case, forgotten completely.<br />
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First, here is a video I explain it in, but if you get paid to read blogs, but not watch videos, then scroll on past and I will hash it out in text.<br />
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<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/49CDw4PYpgQ" width="560"></iframe><br />
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Dropships are an important element of Dropzone Commander (gee, go figure). The pilots of the dropships are highly skilled and brave, however they are not suicidal. To represent this fact Hawk has given us the "LZ is Hot" rule (p.44).<br />
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To drop troops and vehicles off, and pick them up, in DZC, the dropship must be able to land. All dropships have a LZ stat that indicates which template to use to measure this. This LZ must be clear of all units, except those being dropped off/picked up.<br />
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The "LZ is hot" rule prevents a player from landing if enemy infantry or vehicles are within 3" of the edge of the template, and have line of sight to the dropship. Remember to measure edge of the template to the center of the enemy infantry base or vehicle in question. Enemy infantry allocated to fire from a wall of a garrisoned building will also deny a dropship from landing, as long as they can draw line of sight from that wall.<br />
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That is it. A simple rule, but one that is easily forgotten, especially when you just start getting into the swing of DZC. Thanks for reading and look forward to more of these videos and write-ups.<br />
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<br />Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-8598198324568419426.post-79712789229382418292014-04-21T17:27:00.001-07:002014-04-21T17:27:20.723-07:00Eldar Hemlock WraithfighterFinished up this Eldar Flyer to go with the purple Eldar army I've been working on. This model was a joy to paint. I wish they had better rules so I would see more of them in the studio. I also took a shot of the it w/ the Spiritseer and Wave Serpents I still have in my possession.<br />
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<br />Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-8598198324568419426.post-68095893113220352972014-04-14T18:25:00.001-07:002014-04-14T18:25:18.347-07:00SpiritseerFinished this Eldar Spiritseer to go with the purple Eldar collection. I enjoyed painting this guy, as there was only one of them and that sense of completion comes faster then when doing a unit. Anyways, enjoy!<br />
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-64254536570510669672014-04-08T17:18:00.000-07:002014-04-08T17:20:01.841-07:00Encouraging Balanced Lists<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">First, yay! My first article. First post that isn’t about what I’m painting, or planning to paint.</span></div>
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<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div>
<span style="color: #ffe599;"><b id="docs-internal-guid-c3050de1-43cd-54f6-2377-3ea3e8faa641" style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
</span><br />
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I feel the need to write some thoughts that have been in my head for over a month, and it has to do with the current state of competitive 40k. The ideas began to formulate after a Death Worlds tourney run by Tastey Taste of <a href="http://bloodofkittens.com/">Blood of Kittens</a> at <a href="https://www.blogger.com/"><span id="goog_444744017"></span>Endgame<span id="goog_444744018"></span></a>, but it wasn’t until a recent forum posting by Reecius of <a href="http://www.frontlinegaming.org/">Frontline Gaming </a>that I decided this had to happen.</span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Reece’s post detailed 6 things he thought should be changed to “fix” the game. Those points were:</span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: black; color: #ffe599; font-family: 'Trebuchet MS'; font-size: 13px; font-style: italic; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">1.) The Baron cannot join a unit of Warlocks.</span></div>
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<span style="background-color: black; color: #ffe599; font-family: 'Trebuchet MS'; font-size: 13px; font-style: italic; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">2.) A Tau Commander can only use one signature system at a time. </span></div>
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<span style="background-color: black; color: #ffe599; font-family: 'Trebuchet MS'; font-size: 13px; font-style: italic; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">3.) Riptides always count as a unit of 1 model and therefore cannot be joined by another model with the exception of it's own drones.</span></div>
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<span style="background-color: black; color: #ffe599; font-family: 'Trebuchet MS'; font-size: 13px; font-style: italic; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">4.) Fateweaver's reroll cannot be used on the Grimoire.</span></div>
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<span style="background-color: black; color: #ffe599; font-family: 'Trebuchet MS'; font-size: 13px; font-style: italic; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">5.) Heldrakes have a 90 degree arc of fire to the front.</span></div>
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<span style="background-color: black; color: #ffe599; font-family: 'Trebuchet MS'; font-size: 13px; font-style: italic; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">6.) Chaos Space Marines characters may choose to challenge, but do not have to.</span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: white; font-family: 'Trebuchet MS'; font-size: 13px; font-style: italic; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The idea was to apply targeted nerfs to trouble areas, rather than a blanket nerf which may hurt lists built for fluffy (or other) purposes that aren’t causing trouble. This was met with both positive and negative replies. I can see both sides of the coin, but what gives me pause is that this just fixes what we have now, and does not prevent something similar happening again with new codex releases. </span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">First I am going to rewrite the list to simplify it a bit:</span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">1.) An HQ from one book is joining a unit from another.</span></div>
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<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">2.) An HQ has a piece of wargear that makes a unit stronger.</span></div>
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<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">3.) A unit is being joined by an HQ which is making the unit stronger.</span></div>
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<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">4.) An HQ has a special rule that interacts with a piece of wargear.</span></div>
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<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">5.) A Flyer has a strong weapon.</span></div>
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<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">6.) A codex specific special rule.</span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
</span><br />
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I am going to drop #6. It is a proposed buff to a unit, and this article is being written about leveling the playing field in the game. I could write a lot about Chaos Space Marines, but that is for another article, and perhaps I’ll write that article if this one is well received.</span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">So it boils down to HQ choices interacting with units and wargear, and flyers. Or more simply, Deathstars and Flyers. The recent Adepticon results only correlate this with a flying circus playing another flying circus for the title. And yes, I’m lumping Flying Monstrous Creatures in with Flyers.</span></div>
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<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">These lists win so consistently because of the win conditions which is mostly objectives and sometimes kill points. I like the objectives and the occasional kill point game is good, so I do not want to change them. I also don’t think changing them will solve anything since you can win by being more killy, which the meta is good at.</span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">So I don’t want to change the missions or issue out any nerfs, but I also want to create changes that are broad and not specific. What’s left? As I mentioned in the beginning, this idea started forming after playing in a Deathworld tourney. Each round had a few different special rules. Two really stuck out to me as they really attack the current meta. </span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Before I go on, I am going to use the LVO tournament format of 5 games which creates the final 8 who playoff in a single elimination tree for the championship, for my example. The idea should work with other formats. </span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">When should these special rules happen during a tournament? The weeding should be done before the finals, and I feel the finals should be straight up 40k. Also, I feel at least the first game, possibly the first two, should be straight up 40k, as it would really suck to be knocked out of the running by a special rule first game. This leaves us with 3 or 4 games to toy around with.</span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Now back to those Deathworld rules. One game, at the beginning of your turn you rolled and on a 4+ the highest model (physically) would be hit by lightning, which is a S8 AP3? (don’t remember if it was 2 or 3) hit (I think it was d6 or d3 hits). The other rule was during one game you had to subtract the turn number from your leadership anytime you needed to test on it. These rules occurred during separate games.</span></div>
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<a href="http://3.bp.blogspot.com/-KbYUoK32uzA/U0SPbg1EcuI/AAAAAAAABno/z5CeRRjcxnE/s1600/farseerFront01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="color: #ffe599;"><img border="0" src="http://3.bp.blogspot.com/-KbYUoK32uzA/U0SPbg1EcuI/AAAAAAAABno/z5CeRRjcxnE/s1600/farseerFront01.jpg" height="252" width="320" /></span></a></div>
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<span style="color: #ffe599;"><br /></span></div>
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Those rules work against some of the troublesome meta. Flyers are typically the highest model and psychic tests become unreliable. I would certainly tweak the rules. For example, create an order to follow so that these lightning blasts would affect zooming flyers and swooping FMC before moving on to other monsters and Vehicles. Also, adding a random number of lightning blasts since most of the problems are when these type of units are spammed. Maybe a different way of subtracting leadership rather than turn number, or any failed test is a perils. The specifics are for the TOs to sort out, but this will give losses to the current meta lists, which means they are out of the running. Players will stop using these lists, as they need to win all their games.</span></div>
<span style="color: #ffe599;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">But wait, the Tau Buff-mander and the Riptide! The above rules (if you can call them that at this early conception) do not take either of them into account (or at least not nearly as directly as they do the other perpetrators). This I came up with myself, but since a lot of offenders involve an HQ choice acting as a force multiplier, or stacking USRs, what if during one game your HQ must start in reserves and cannot join a unit until they have entered the table. Or, adding on to the rule, what if they must outflank by themselves? Or entered from the opponents table edge, but don’t begin rolling to come in until turn 3? Lastly, what if for the game you couldn’t have more than 1 IC in a unit at a time (b/c they feudin’)? The last few sentences are spit balling, but to summarize, one round should cause players to play with their HQs differently.</span></div>
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<a href="http://1.bp.blogspot.com/-MgDLKYNVSEc/U0SP_JENL0I/AAAAAAAABnw/VjPXJgY5PUk/s1600/head01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="color: #ffe599;"><img border="0" src="http://1.bp.blogspot.com/-MgDLKYNVSEc/U0SP_JENL0I/AAAAAAAABnw/VjPXJgY5PUk/s1600/head01.jpg" height="281" width="320" /></span></a></div>
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<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #ffe599; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">There is some overlap in the rules penalizing certain current meta lists, but that is intentional to aid in the chance there is a mirror match during one of the weeding rounds. Players will adjust their lists if one round seems like a real uphill battle and is a near guaranteed loss. It does not prevent anyone from taking flyers, psychers, or other powerful HQs, but the choices will have to be well rounded so they can still help in the games where they won’t want to fly, cast powers, or manipulate another unit. This should result in more balanced lists.</span></div>
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<span style="color: #ffe599;"><span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"></span><span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">Some will undoubtedly object to this, but can you really respect a professional sports team that only plays in the most ideal weather? If a 40k champion falls apart during a warp storm, or because his leader is hung over, then they are no 41st millenium champion of mine.</span></span><br />
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<span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"><br /></span>Unknownnoreply@blogger.com6tag:blogger.com,1999:blog-8598198324568419426.post-13020517468696409832014-04-07T19:32:00.004-07:002014-04-07T19:32:52.155-07:00Warpod Some more minis by <a href="http://www.flytrapfactory.com/">Flytrap Factory</a> which are cast and distributed here in the USA by <a href="http://www.zombiesmith.com/">Zombiesmith</a><br />
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These are from Flytrap's system Warpod.<br />
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These guys are awesome and I wish I had more time with them. They were done express for a convention. They have so much character and are in the same vein as Rivet War, though I have no idea which came first. Warpod looks more WWII, while Rivet War is WWI. Anyways, I digress. There are only a couple pics as I rushed these out the door.<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://3.bp.blogspot.com/-YRYVgHaOt34/U0NfqCmME6I/AAAAAAAABnE/_2mO5sDku5Q/s1600/riggers01.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://3.bp.blogspot.com/-YRYVgHaOt34/U0NfqCmME6I/AAAAAAAABnE/_2mO5sDku5Q/s1600/riggers01.jpg" height="208" width="320" /></a></td></tr>
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<tr><td style="text-align: center;"><a href="http://1.bp.blogspot.com/-whp999ItJ1Q/U0NfqDfsPTI/AAAAAAAABnA/pq4uso0fC7Q/s1600/clankers01.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://1.bp.blogspot.com/-whp999ItJ1Q/U0NfqDfsPTI/AAAAAAAABnA/pq4uso0fC7Q/s1600/clankers01.jpg" height="186" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Clankers </td></tr>
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-34846521245139159812014-04-07T17:32:00.002-07:002014-04-07T17:32:55.550-07:00Wave SerpentsI have been painting, but sadly skipping the blogging (so stay tuned for some minis I snapped some quick photos of, but haven't posted).<br />
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Here we have a couple of Wave Serpents with weapon options to go along with the purple Eldar you saw earlier. I have more to paint for this army in the pipe [five by five].<br />
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<a href="http://2.bp.blogspot.com/-9EFpGuvPa40/U0NDo-NJ3bI/AAAAAAAABmg/K_Hbp4BamPs/s1600/WS2_02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-9EFpGuvPa40/U0NDo-NJ3bI/AAAAAAAABmg/K_Hbp4BamPs/s1600/WS2_02.jpg" height="215" width="320" /></a></div>
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-11353009313622351792014-03-24T19:51:00.001-07:002014-03-24T19:51:11.607-07:00More EldarFinished up this lot. The scheme requested was Yme-Loc, but Ohio State colors. Been super busy, so my apologizes for my lack of consistency as of late.<br />
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<a href="http://3.bp.blogspot.com/-GRl64wuPDGo/UzDvC6RO20I/AAAAAAAABlE/dvGQCAbS4T8/s1600/direAvengers01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-GRl64wuPDGo/UzDvC6RO20I/AAAAAAAABlE/dvGQCAbS4T8/s1600/direAvengers01.jpg" height="163" width="320" /></a></div>
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<a href="http://2.bp.blogspot.com/-lnzknUpWPn0/UzDvDJuRftI/AAAAAAAABlI/lqIou2BywaE/s1600/farseerRear01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-lnzknUpWPn0/UzDvDJuRftI/AAAAAAAABlI/lqIou2BywaE/s1600/farseerRear01.jpg" height="259" width="320" /></a></div>
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<a href="http://3.bp.blogspot.com/-PWOkOcBNRKM/UzDvD-ty2CI/AAAAAAAABlk/SLTZMM2TBFA/s1600/group01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-PWOkOcBNRKM/UzDvD-ty2CI/AAAAAAAABlk/SLTZMM2TBFA/s1600/group01.jpg" height="201" width="320" /></a></div>
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<a href="http://4.bp.blogspot.com/-a2f0WZ7H3NQ/UzDvEe1MIUI/AAAAAAAABlg/rkZWS7D-Lbs/s1600/waveSerpents01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-a2f0WZ7H3NQ/UzDvEe1MIUI/AAAAAAAABlg/rkZWS7D-Lbs/s1600/waveSerpents01.jpg" height="145" width="320" /></a></div>
<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-28979980691181587362014-03-11T20:29:00.002-07:002014-03-11T20:29:22.521-07:00Wraithguard and WraithlordWow, it has been a while. My apologizes. I have excuses though. One, I had to wait on some parts for my airbrush and I didn't want to rush anything w/o usual tools. Two, I landed a full time job! The airbrush is better then ever, and the job means less time painting, but less stress as I now have steady income.<br />
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Anyways, if you "read" my blog, you are probably here to look. I finished these 16 Wraithguard and a Wraithlord. I can't take credit for the color scheme, but it is pretty. Hopefully I get to do more in this scheme. I have 1 wave serpent in these scheme for sure.<br />
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<a href="http://3.bp.blogspot.com/-rT7YfZMkyYI/Ux_UdPNM81I/AAAAAAAABj8/jlGHBKMyMSE/s1600/wraithlord01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-rT7YfZMkyYI/Ux_UdPNM81I/AAAAAAAABj8/jlGHBKMyMSE/s1600/wraithlord01.jpg" height="320" width="197" /></a></div>
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-91153394240334375482014-02-19T10:42:00.000-08:002014-02-19T10:42:00.097-08:00FulgrimThis is the first Forgeworld model I have ever laid brush to, and what a pleasure it was. Not much to say about it, the kit is beautiful. I definitely hope to one day have some Forgeworld of my own after painting this. I'll let the pictures tell the rest.<br />
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-31455181527908868562014-02-14T09:22:00.001-08:002014-02-14T09:24:42.920-08:00My LVO games<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://2.bp.blogspot.com/-2K5x-qV0QuE/Uv5O9v62uwI/AAAAAAAABfo/JwjyLuDhDKU/s1600/IMAG0348.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://2.bp.blogspot.com/-2K5x-qV0QuE/Uv5O9v62uwI/AAAAAAAABfo/JwjyLuDhDKU/s1600/IMAG0348.jpg" height="181" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">It started early one morning, and Las Vegas isn't pretty at this hour</td></tr>
</tbody></table>
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I had the pleasure I attending and playing in the LVO this past weekend. This was my first major tournament and was lots of fun. Reece and Frankie, and the whole Frontline Gaming crew, put together an awesome event. I played in the main 40k tourney, the first ever beerhammer 40k tourney, as well as the pub crawl. I’ll take it from the top.</span></div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="http://1.bp.blogspot.com/--daXsoRWLlU/Uv5QPyJPfHI/AAAAAAAABgo/QwwLrPcWcEg/s1600/IMAG0360.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="http://1.bp.blogspot.com/--daXsoRWLlU/Uv5QPyJPfHI/AAAAAAAABgo/QwwLrPcWcEg/s1600/IMAG0360.jpg" height="181" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Last Place</td></tr>
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<span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span><br />
<span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://1.bp.blogspot.com/-AWI1KY__s8k/Uv5QN4QWTnI/AAAAAAAABgg/eKm8zJZODuE/s1600/IMAG0359.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="http://1.bp.blogspot.com/-AWI1KY__s8k/Uv5QN4QWTnI/AAAAAAAABgg/eKm8zJZODuE/s1600/IMAG0359.jpg" height="320" width="181" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">1st Place</td></tr>
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<span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div>
<b id="docs-internal-guid-06de565b-3163-bb8f-5fe4-3edb21f6452d" style="font-weight: normal;"><br /><span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
<br />
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">This was my first time in Las Vegas too. What a crazy town, and an excellent place for this to all go down. This place is lots of fun and I’ve barely scratched it. I will have to return to see more of it, as I mostly played 40k while there.</span></div>
<b style="font-weight: normal;"><br /><span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<a href="http://1.bp.blogspot.com/-OW3Gd6CTX-E/Uv5PNPUEhjI/AAAAAAAABfw/GnZQChAgkmo/s1600/IMAG0371.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-OW3Gd6CTX-E/Uv5PNPUEhjI/AAAAAAAABfw/GnZQChAgkmo/s1600/IMAG0371.jpg" height="181" width="320" /></a></div>
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<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">First, my list:</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">CSM/Daemons</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Dark Apostle (warlord)</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">10 Cultists</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">10 Cultists w/ autoguns</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">10 Cultists w/ autoguns</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">2 Baledrakes</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">3 Spawn of Nurgle</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">2 Obliterators of Nurgle</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">1 Lord of Change</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">10 Horrors</span></div>
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">3 Plague Drones</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">1 Daemon Prince of Tzeentch</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
</span><br />
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I learned lots and there is plenty of room to improve, but before I get into all that I will go over my games.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
</span><br />
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I went in with the only goal of winning my first match. In hindsight this was a tall order, but I figured it was all luck of the draw over who I was paired up with.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
</span><br />
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The first game was Emperor’s Will Primary and Crusade Secondary w/ Dawn of War deployment. I was paired up w/ a Nid player who was using the new book (as you had the option to play either the old or new nid book).</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
</span><br />
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">His List:</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Hive Tyrant w/ Devourers</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">3 Hive Guard</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">3 Hive Guard</span></div>
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">2 Venomthrope</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">3 Warrior w/ Devourer</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">3 Warrior w/ Devourer</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Harpy w/ Venom Cannon, Spore Mines</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Harpy w/ Stranglethorn Cannon, Spore Mines</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Harpy w/ Stranglethorn Cannon, Spore Mines</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Exocrine</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Exocrine</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Exocrine</span></div>
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<span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div>
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<a href="http://2.bp.blogspot.com/-_PQUfbXPVfY/Uv5PaNyksLI/AAAAAAAABf4/OR1MMzs4LqM/s1600/IMAG0368.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-_PQUfbXPVfY/Uv5PaNyksLI/AAAAAAAABf4/OR1MMzs4LqM/s1600/IMAG0368.jpg" height="181" width="320" /></a></div>
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<span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div>
<b style="font-weight: normal;"><br /><span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
<br />
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I probably could of deployed better. His masses of blast templates cleared out my troops fast. The final score was 2-3, he won w/ first blood and no objectives were scored. Sounds close, but I only had my drakes left and he had only lost his Tyrant, Venomthropes, 1 Exocrine, and some warriors.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
</span><br />
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Second Game was vs White Scars with Tau ally. It was Scouring primary, Purge the Alien secondary, and Hammer/Anvil deployment.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">His List:</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Chapter Master (bike, fist, artificer, shield eternal)</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Librarian (termi, shield, sword)</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">5 Bike w/ 2 grav</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">5 Bike w/ 2 grav</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">5 Bike w/ 2 melta</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">4 Centuraion w/ grav, missiles, and amp</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Buffmander</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">10 Kroot sniper</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">3 Broadsides w/ high yield missiles, early warning override, and 5 missile drones</span></div>
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<a href="http://2.bp.blogspot.com/-25YZkrrWEEI/Uv5PqC-F8aI/AAAAAAAABgA/iQv-SGiLjkw/s1600/IMAG0372.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-25YZkrrWEEI/Uv5PqC-F8aI/AAAAAAAABgA/iQv-SGiLjkw/s1600/IMAG0372.jpg" height="181" width="320" /></a></div>
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<span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div>
<b style="font-weight: normal;"><br /><span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
<br />
<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">This game started out great with my plague drones getting first blood off the kroot on a first turn charge. He took down my Prince, as it was the only thing w/ an armor save. Then in my turn 2 I screwed up. I cast misfortune on his broadsides, but then later decided to not charge them. My drones and spawn charged the Cents which had the characters and my Lord of Change went after a bike squad, figuring his troops should die as the heavy objectives were on my side. After that combat I was informed he was using white scars tactics. I’m not sure if he told me this and I didn’t hear him, or if he had forgotten to mention this, but either way it really screwed me up as my LoC went down. My drakes helped a bunch, but his bikes were able to claim objectives and I lost. I forget the score but I don’t believe the game ended naturaly.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
</span><br />
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I was now a bit frustrated as I had been doing quite well w/ my list, but now in a larger pond I was suffering. Also, finally having tasted White Scar hit and run, I realized a major flaw in my list and my standard tactics would not work against them, since they could just leave combat and hose down my monsters.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Final game of the main tourney for the day, game 3 was vs Farsight w/ Tau ally. Relic primary, Big Guns secondary, and Vanguard deployment.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">His list:</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Farsight</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">O’Vesa</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Buffmander</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Riptide w/ Ion</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">6 Fire warrior</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">2 broadside w/ missiles</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">2 broadside w/ missiles</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">3 crisis w/ flamer/plas, fusion/plas, and fusion/plas (deep striked w/ farsight)</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">4 INDIVIDUAL crisis w/ burstx2, plasx2, plasx2, fusion/plas</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Sky Ray</span></div>
<b style="font-weight: normal;"><br /><span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<a href="http://2.bp.blogspot.com/--2Z1emJiZvU/Uv5PwlqdSQI/AAAAAAAABgI/yvcHaufujbM/s1600/IMAG0373.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/--2Z1emJiZvU/Uv5PwlqdSQI/AAAAAAAABgI/yvcHaufujbM/s1600/IMAG0373.jpg" height="181" width="320" /></a></div>
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<b style="font-weight: normal;"><br /></b>
<br />
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I was not happy w/ this match up. After 2 losses, how was I paired w/ an O’Vesa star?! Turns out my opponent missed his first game, so that makes sense, but was still feeling a bit bummed. He was agressive w/ his O’Vesa Star and my spawn were able to tie them up for a few rounds (3 game rounds?). While that went on my Prince and Lord of Change went forward, I lost the Lord of Change, but my Prince went on to take out a broadside team, the skyray, and scored line breaker and an obj. My drakes fried up his crisis suits. His Riptides eventually freed up and started nuking down my cultists covering my back field, but a few were able to survive and he contested their obj, while the 3rd squad and warlord apostle grabbed a different objective and my Horrors grabbed the relic. God did that win taste so good. That was the last game of the first day of the tourney, but I still had Beerhammer.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
</span><br />
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Beerhamer is an awesome game. It was done w/ Dawn of War deployment, Kill pts, every drink you finish comes down on the table as S6 AP2 barrage, ignore cover. After scatter and wounds are done, push any models out of the way, and it becomes an impassable, line of sight blocking piece of terrain. You also gave your opponent a point every time you went to the bathroom.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">First game I played my new friend whom is splitting my room w/ me. Seemed fitting, since we had just met that morning and we were roomies.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">His List:</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Tigerius</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Tact Squad in drop pod</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Tact Squad</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Dev</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Rune Priest</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Grey Hunters in drop pod</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">long fangs</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Terminators in drop pod?</span></div>
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<b style="font-weight: normal;"><br /><span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I don’t remember exactly, but it was a pretty quick and brutal game. I won 13-0. Moving into the 2nd and final game I was told if was for the championship.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">His list:</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Spirit Seer</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Avatar</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">2 serpents of wraith guard w/ d-scythes</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">serpent of guardians</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">2 wraith knights</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I knew this would be pretty damn hard as my army is not good w/ wraith knights. I hadn’t ever fought one, but I knew going to Las Vegas that they would stomp me good. It wasn’t a complete stomping, but he did beat me 7-14. I congratulated him, but was told I was the beerhammer champion. I’m not sure on how this came about, I aim to find out, but my speculation is either my first game allowed my combine score to be the highest, and/or since I drank more than both my opponents I won extra points I was unaware of. Either way, I am now the defending beerhammer champion.</span></div>
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<b style="font-weight: normal;"><br /><span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The next day I was paired against another White Scar army (painted ultramarine, but I made sure to know) w/ Space Wolf ally. Crusade primary, Emperor’s Will secondary, and dawn of war deployment.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">His list:</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Chap master w/ Bike, Artificer, shield eternal, thunder hammer</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">8 Bikes w/ 1 Attack Bike, gravx2 and multi melta</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">8 Bikes w/ 1 Attack Bike, gravx2 and multi melta</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">8 Bikes w/ 1 Attack Bike, gravx2 and multi melta</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">10 Tactical in drop pod melta, multi melta</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">10 Tactical in drop pod flamer, missile</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Rune Priest on Bike</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">10 Grey Hunters in drop pod meltax2</span></div>
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<a href="http://4.bp.blogspot.com/-K-kGeQ1Rp2E/Uv5QfjMwJDI/AAAAAAAABgw/goSWc7zRH2c/s1600/IMAG0385.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-K-kGeQ1Rp2E/Uv5QfjMwJDI/AAAAAAAABgw/goSWc7zRH2c/s1600/IMAG0385.jpg" height="181" width="320" /></a></div>
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<span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div>
<b style="font-weight: normal;"><br /><span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<div dir="ltr" style="line-height: 1.15; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I fared a bit better this time around against the Hit and Run, but it was still a solid loss by the end. I rely a lot on locking things in combat and since they can just leave, I can get rocked pretty hard. I kept pressure on 2 of the crusade primary, but his drop pods were right there, backed up by bikes. My monsters and drakes did as much as I could ask. Losing a drake to a snap fire multi-melta was rough, but it has to happen sometimes. This was also the first time I saw a Rune Priest shine, and it sucked for me. Can’t wait until they lose their 24” bubble of BS.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Anyways, last game was against Orks. Big Guns primary, Relic secondary, and vanguard deployment.</span></div>
<span style="color: #fff2cc;"><b style="font-weight: normal;"><br /><span style="background-color: transparent; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">His list:</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Warboss mega armor klaw</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">15 Loota</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">7 ‘Eavy armor Nob and Painboy in Battlewagon (outflanking w/ Warboss)</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">11 shoot boy w/ klaw nob in trukk</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">11 shoot boy w/ klaw nob in trukk</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">11 shoot boy w/ klaw nob in trukk</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Dakkajet</span></div>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Dakkajet</span></div>
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<a href="http://2.bp.blogspot.com/-PSOt9KljgOw/Uv5QkBiPbXI/AAAAAAAABg4/YhsBipYGrCQ/s1600/IMAG0386.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-PSOt9KljgOw/Uv5QkBiPbXI/AAAAAAAABg4/YhsBipYGrCQ/s1600/IMAG0386.jpg" height="181" width="320" /></a></div>
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<span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div>
<b style="font-weight: normal;"><br /><span style="background-color: transparent; color: black; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"></span></b>
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<span style="background-color: transparent; color: #fff2cc; font-family: Arial; font-size: 15px; font-style: normal; font-variant: normal; font-weight: normal; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">This was a pretty fun game. His Warboss and Nobs outflank gutted my backfield while my Daemon Prince gutted his backfield. Game ended with him holding one of my obj, and I had one of mine and one of his. I think if he would of broke his warboss off and charged the cultists holding my objective, and this would of at least tied the game, if not won it for him as the cultists would probably die and/or run. Anyways, I wasn’t gonna argue and take what I can get.</span></div>
<span style="color: #fff2cc;"><br /></span>
<span style="color: #fff2cc;"><span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"></span><span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;">LVO was a ton of fun, I don’t think I have ever played 5 games in one day. Also, it really exposed a lot of problems in my list that previously were not due to a restricted meta where I play. Even though I may sport a sour face by the end of some of these thrashings, it isn’t dislike of my opponent, it’s more an issue of me, my list, and the game. Sometimes the best thing that can happen is getting the shit kicked out of you and I’m looking forward to improving my list.</span></span><br />
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<span style="font-family: Arial; font-size: 15px; vertical-align: baseline; white-space: pre-wrap;"><br /></span>Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-8598198324568419426.post-66917990623808344442014-02-13T09:36:00.002-08:002014-02-13T09:36:41.554-08:00Flytrap Factory Netherworld EdgeI was lucky to get the opportunity to paint up these mini's. They are a great change up from the usual grim dark. I would love to see a skaven army composed of these; cute skaven! They have a Redwall vibe, I hear the books were decent. Anyways, these will see local production here in the US via Zombiesmith, so soon you won't have to pay for S&H from New Zealand for these awesome miniatures.<br />
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<a href="http://1.bp.blogspot.com/-ydVMCzn0i5M/Uv0ClIlcNeI/AAAAAAAABfU/hGd2jk4jvls/s1600/arm01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://1.bp.blogspot.com/-ydVMCzn0i5M/Uv0ClIlcNeI/AAAAAAAABfU/hGd2jk4jvls/s1600/arm01.jpg" height="279" width="320" /></a></div>
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<a href="http://4.bp.blogspot.com/-uMUaKBtaDWc/Uv0ClEqTjxI/AAAAAAAABfQ/yl50r36mPwM/s1600/vets01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/-uMUaKBtaDWc/Uv0ClEqTjxI/AAAAAAAABfQ/yl50r36mPwM/s1600/vets01.jpg" height="221" width="320" /></a></div>
<br />Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-8598198324568419426.post-46987669834905898942014-02-04T12:45:00.001-08:002014-02-04T12:45:12.256-08:00Roboute Guilliman and Leman RussVery happy with how these two came out. I am told they were a 3rd party sculpt that is no longer in business. I particularly like Russ' armor and Lightning Claw.<br />
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<a href="http://3.bp.blogspot.com/-PXNlxv4VNJc/UvFQ334ONgI/AAAAAAAABeM/koU3ADT0r2M/s1600/guillimanturn01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/-PXNlxv4VNJc/UvFQ334ONgI/AAAAAAAABeM/koU3ADT0r2M/s1600/guillimanturn01.jpg" height="146" width="320" /></a></div>
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-54046915204538372962014-01-27T16:30:00.001-08:002014-01-27T16:30:09.762-08:00Transcendent C'TanThis commission is for Frontline Gaming. Tier 3 painting and basing. The client wanted Dr. Manhattan from The Watchmen with the earth splitting apart and some rocks beginning to defy gravity.<br />
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<a href="http://2.bp.blogspot.com/-7NSX_1Rmq1Q/Uub6CKhqwcI/AAAAAAAABdk/lPxrx-9s4DQ/s1600/turn01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/-7NSX_1Rmq1Q/Uub6CKhqwcI/AAAAAAAABdk/lPxrx-9s4DQ/s1600/turn01.jpg" height="99" width="320" /></a></div>
<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8598198324568419426.post-87737319071400500922014-01-27T16:28:00.003-08:002014-02-05T08:11:01.694-08:00Red RiptideThis is a commission for Frontline Gaming. Level 3 painting. I have to do the basing, but will be doing it there w/ their materials. I will snap another picture after basing and provide an update, but I won't have it in my studio for formal photos.<br />
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edit: revised and based<br />
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<br />Unknownnoreply@blogger.com0